|Hi everybody! It is time to get things rolling on our living room project. This is part one of four, in which we will cover modelling techniques used to make rooms. We will learn some basic poly manipulation, and use tools such as bridge, shell, proboolean and more!|
This is probably the most tedious part of our project, but I promise as soon as this one is done with, it will be really easy to get great results easily in our next three tutorials.
3DS Max Living Room Part 1
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